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Age of Sigmar Starter Set, City of Brightspear

Age of Sigmar: Starter set is coming!

The starter set game book in the age of sigmar universe is coming out soon! Here is some pieces I did from around the city of Brightspear! Was great working with the team filling out and exploring the city, something I always dreamed I would have a chance to do. Something about being part of a team making an entire city from scratch, its the ultimate experience in imaginative world building. Art direction & produced by Emmet O' Bryne, written by Jacob Rogers, graphic design by Rory McCormick. As for the book:

The Warhammer: Age of Sigmar Soulbound Starter Set contains everything needed to have adventures in the Mortal Realms! The Starter Set is chock-full of useful things for your Soulbound game. Not only do you get a complete learn-as-you-play adventure, you also get a guide to the city of Brightspear and eight new one-page adventures — each of these can easily provide a session or two for your group and come with the monsters and information needed to run the adventure (including a few new ones for those of you with the core rulebook). These adventures highlight some of the unique locations in Brightspear, bringing the city to life as a great place to set your first Soulbound campaign.

More here:

https://www.cubicle7games.com/whats-inside-the-aos-starter-set-box/?fbclid=IwAR2m8lmUa_fZzNDMIm6vcPDybL1MzczriuHNY_J31og6sBP0GOu_KdNKZXA

Brightspear Market- at the foot of Highport

Brightspear Market- at the foot of Highport

New City- the Sigmarite streets of the new city

New City- the Sigmarite streets of the new city

Spear of Heaven- base of the central tower in Brightspear

Spear of Heaven- base of the central tower in Brightspear

Design and overview of the city of the brightspear. We went through a few iterations of this design back at the core book before we boiled it down to this final design

Design and overview of the city of the brightspear. We went through a few iterations of this design back at the core book before we boiled it down to this final design

Brightspear for the Halloween special

Brightspear for the Halloween special

The centre of the brightspear city shown from below. This shows a street level view from the lower city and the under mechanisms of how the central disk moves up and down, using escapement, the screw and cogs.

The centre of the brightspear city shown from below. This shows a street level view from the lower city and the under mechanisms of how the central disk moves up and down, using escapement, the screw and cogs.

Brightspears High port, the central port of the city. Was alot of fun designing this one, one of the best things about Age of Sigmar is how far you can go with the imaginative design like this.

Brightspears High port, the central port of the city. Was alot of fun designing this one, one of the best things about Age of Sigmar is how far you can go with the imaginative design like this.

Part of one sequential story/adventure, journeying deep under brightspear and eventually coming out for the grand finale

Part of one sequential story/adventure, journeying deep under brightspear and eventually coming out for the grand finale

 I loved going on this journey with the players, using the colours, lighting, and compositional elements

I loved going on this journey with the players, using the colours, lighting, and compositional elements

Building up tension slowly to the final action packed ending.

Building up tension slowly to the final action packed ending.